Super Battle Happy Jumpy Kill Time!SBHJKT is a game for 2-4 players. Said players take turns trying to smash the other players Mario-style. Turns last will only last a few seconds at most, so you have to move fast! If it's not your turn, you can't move. That means you can't run away from the people running at you. But if their turn ends before they finish their journey, they are in trouble when it switches to you. Easy to learn, tight platform controls, this game provides many laughs for the players as they are driven insane.
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One Door ClosesTrying to get back to my linear platforming roots, I created One Door Closes, a cute and friendly puzzle game that focuses on level design. Travel across some large areas and go through doors, as each door has a destination at some other door. Try to find a path to the exit! Some doors need keys to open, some doors have 2 destinations, and some doors are just hard to find. I put a lot more thought into pre-planning on this one, and I think it paid off. As always, I tried to put a lot of extra effort into little things to make the game smoother and all that good stuff.
Made for a school project. |
RadiiHere's a fun idea for a game! Control shapes that orbit about the center of the screen, trying to keep them from hitting the incoming rockets. Every time a shape hits a rocket, it's out. Over time, however, you can collect more shapes. The problem is, the more shapes you have, the harder it is to dodge the rockets. It makes a lot more sense when you play, trust me. Features different levels of difficulty, some fun colors and effects, and a ton of ways to play. This game can make you very dizzy. WARNING: Flashy lights and colors (and constant spinning)
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