Terrence DuBois is currently a freshman in college. He aspires to work with computers as an adult. He has a weird quirk where he will begin paragraphs in the third person, and then become self referential about doing so until eventually continuing his story in first person. I have been intrigued by game design for as long as I can remember, and began creating games when I was in fourth grade. I attended workshops for the program GameMaker, and quickly fell in love with it. After becoming fluent with the program's drag-and-drop functionality, I knew it was imperative that I familiarize myself with GameMaker's own programming language. I picked up the language quite nicely, and have started dabbling in some other programming languages along the way (i.e. Python, C#, Unity). While I have picked up many fun skills over the years, game design remains my ultimate passion. I plan to go to a university and major in either Computer Sciences or Game Design/Development, eventually hoping to work in the industry.
I love finding the equilibrium between artistic talent and logical analysis. ElusivEntertainment is nothing more than a project for me to create games that embody both concepts. I find video games extremely interesting, as they are a collection of many art mediums rolled into one and made interactive. I take major inspiration from developers Jesse Venbrux, ThatGameCompany, MediaMolecule, etc. My typical taste in video games has a focus on artistic and charming indie titles that push the boundaries of what games are known for. Alternatively, I also adore quick addictive games; the type you would find on the App Store or on Steam for $5 or less. Most of my own creations fall into one of those two categories. I hope you enjoy my work!
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